నిధుల సేకరణ 15 సెప్టెంబర్ 2024 – 1 అక్టోబర్ 2024 నిధులసేకరణ గురించి
1
计算机图形学几何工具算法详解

计算机图形学几何工具算法详解

సంవత్సరం:
2021
భాష:
chinese
ఫైల్:
PDF, 34.20 MB
2.0 / 3.0
chinese, 2021
2
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

సంవత్సరం:
2006
భాష:
english
ఫైల్:
PDF, 9.64 MB
5.0 / 0
english, 2006
3
3D游戏引擎设计: 实时计算机图形学的应用方法(第2版)

3D游戏引擎设计: 实时计算机图形学的应用方法(第2版)

సంవత్సరం:
2014
భాష:
chinese
ఫైల్:
PDF, 203.34 MB
0 / 4.5
chinese, 2014
4
Game Physics, Second Edition

Game Physics, Second Edition

సంవత్సరం:
2010
భాష:
english
ఫైల్:
PDF, 15.01 MB
0 / 0
english, 2010
5
3D game engine design: a practical approach to real-time computer graphics

3D game engine design: a practical approach to real-time computer graphics

సంవత్సరం:
2000
భాష:
english
ఫైల్:
DJVU, 5.69 MB
0 / 0
english, 2000
6
GPGPU Programming for Games and Science

GPGPU Programming for Games and Science

సంవత్సరం:
2014
భాష:
english
ఫైల్:
PDF, 4.35 MB
4.0 / 5.0
english, 2014
7
Game physics

Game physics

సంవత్సరం:
2004
భాష:
english
ఫైల్:
DJVU, 11.56 MB
0 / 0
english, 2004
8
Game Physics

Game Physics

సంవత్సరం:
2010
భాష:
english
ఫైల్:
PDF, 10.82 MB
5.0 / 5.0
english, 2010
9
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

సంవత్సరం:
2000
భాష:
english
ఫైల్:
PDF, 74.48 MB
0 / 0
english, 2000
10
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

సంవత్సరం:
2006
భాష:
english
ఫైల్:
PDF, 5.38 MB
4.0 / 5.0
english, 2006
11
GPGPU Programming for Games and Science

GPGPU Programming for Games and Science

సంవత్సరం:
2020
భాష:
english
ఫైల్:
PDF, 8.46 MB
4.0 / 5.0
english, 2020
12
Wild Magic 0.2 (CD with example C++ source code for 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics)

Wild Magic 0.2 (CD with example C++ source code for 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics)

సంవత్సరం:
2000
భాష:
english
ఫైల్:
ZIP, 5.32 MB
0 / 0
english, 2000
13
Mathematical Problems from Combustion Theory

Mathematical Problems from Combustion Theory

సంవత్సరం:
1989
భాష:
english
ఫైల్:
PDF, 4.25 MB
0 / 0
english, 1989
14
3D GAME ENGINE ARCHITECTURE

3D GAME ENGINE ARCHITECTURE

సంవత్సరం:
2006
భాష:
english
ఫైల్:
PDF, 41.81 MB
0 / 4.0
english, 2006
15
Game Physics

Game Physics

సంవత్సరం:
2004
భాష:
english
ఫైల్:
PDF, 68.82 MB
0 / 0
english, 2004
16
Game Physics

Game Physics

సంవత్సరం:
2003
భాష:
english
ఫైల్:
PDF, 45.09 MB
0 / 0
english, 2003
17
3D Geometry Tutorials - Geometric Tools

3D Geometry Tutorials - Geometric Tools

భాష:
english
ఫైల్:
RAR, 11.27 MB
0 / 0
english
18
Game Physics Interactive 3D Technology Series

Game Physics Interactive 3D Technology Series

సంవత్సరం:
2004
భాష:
english
ఫైల్:
PDF, 81.81 MB
0 / 0
english, 2004
19
GPGPU - Programming for Games and Sciences

GPGPU - Programming for Games and Sciences

సంవత్సరం:
2019
భాష:
english
ఫైల్:
PDF, 4.83 MB
0 / 5.0
english, 2019
20
Game Physics

Game Physics

సంవత్సరం:
2010
భాష:
english
ఫైల్:
EPUB, 34.70 MB
0 / 0
english, 2010
21
Ridges in Image and Data Analysis

Ridges in Image and Data Analysis

సంవత్సరం:
1996
భాష:
english
ఫైల్:
DJVU, 1.94 MB
0 / 0
english, 1996
22
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

సంవత్సరం:
2000
భాష:
english
ఫైల్:
RAR, 39 KB
0 / 0
english, 2000
23
Game physics

Game physics

సంవత్సరం:
2004
భాష:
english
ఫైల్:
DJVU, 8.20 MB
0 / 0
english, 2004
24
3D GAME ENGINE ARCHITECTURE

3D GAME ENGINE ARCHITECTURE

సంవత్సరం:
2006
భాష:
english
ఫైల్:
PDF, 3.68 MB
0 / 0
english, 2006
25
3D GAME ENGINE ARCHITECTURE

3D GAME ENGINE ARCHITECTURE

సంవత్సరం:
2006
భాష:
english
ఫైల్:
EPUB, 1.82 MB
0 / 0
english, 2006
26
Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

సంవత్సరం:
2002
భాష:
english
ఫైల్:
PDF, 12.15 MB
0 / 0
english, 2002
27
3D game engine architecture: engineering real-time applications with Wild Magic

3D game engine architecture: engineering real-time applications with Wild Magic

సంవత్సరం:
2005
భాష:
english
ఫైల్:
PDF, 6.24 MB
0 / 0
english, 2005
28
Geometric tools for computer graphics

Geometric tools for computer graphics

సంవత్సరం:
2003
భాష:
english
ఫైల్:
PDF, 5.10 MB
5.0 / 0
english, 2003
29
3D Game Engine Architecture. Engineering Real-Time Applications with Wild Magic

3D Game Engine Architecture. Engineering Real-Time Applications with Wild Magic

సంవత్సరం:
2007
భాష:
english
ఫైల్:
PDF, 6.66 MB
0 / 0
english, 2007
30
Geometric tools for computer graphics

Geometric tools for computer graphics

సంవత్సరం:
2003
భాష:
english
ఫైల్:
PDF, 12.15 MB
0 / 0
english, 2003
31
Geometric Tools for Computer Graphics

Geometric Tools for Computer Graphics

సంవత్సరం:
2002
భాష:
english
ఫైల్:
PDF, 7.25 MB
5.0 / 5.0
english, 2002
32
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)

3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)

సంవత్సరం:
2004
భాష:
english
ఫైల్:
PDF, 3.99 MB
0 / 0
english, 2004
33
3D GAME ENGINE ARCHITECTURE

3D GAME ENGINE ARCHITECTURE

సంవత్సరం:
2005
భాష:
english
ఫైల్:
PDF, 3.77 MB
0 / 0
english, 2005
34
Geometric Tools for Computer Graphics

Geometric Tools for Computer Graphics

సంవత్సరం:
2002
భాష:
english
ఫైల్:
PDF, 12.14 MB
0 / 0
english, 2002
35
Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

సంవత్సరం:
2002
భాష:
english
ఫైల్:
PDF, 11.11 MB
0 / 0
english, 2002
36
Overcoming Deficits of Aging: A Behavioral Approach

Overcoming Deficits of Aging: A Behavioral Approach

సంవత్సరం:
1982
భాష:
english
ఫైల్:
PDF, 6.36 MB
0 / 0
english, 1982
37
3d game engine architecture - engineering real-time applications with wild magic

3d game engine architecture - engineering real-time applications with wild magic

సంవత్సరం:
2005
భాష:
english
ఫైల్:
PDF, 6.18 MB
0 / 0
english, 2005
38
Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

సంవత్సరం:
2002
భాష:
english
ఫైల్:
PDF, 5.17 MB
5.0 / 4.0
english, 2002
39
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic

సంవత్సరం:
2004
భాష:
english
ఫైల్:
PDF, 9.82 MB
0 / 0
english, 2004
40
Ridges in Image and Data Analysis

Ridges in Image and Data Analysis

సంవత్సరం:
1996
భాష:
english
ఫైల్:
PDF, 8.58 MB
0 / 0
english, 1996